The higher your AC, the lower the chance they'll hit you. A lower amount yields a higher chance to hit. So far only armor is some with metal armor which I could see either way doing normal or AP. [DR] Armor absorbs a certain percentage of attack's strength, depending on the armor's ability to protect against that type of attack. ----- AMMO: Once you understand how armor works in Fallout 1 & 2, ammo stats are pretty simple. Enclave soldiers are the mainstay of the organization's military in Fallout 2. Thus: Target's armor class is ignored when using grenades, making it easier to hit with one. Ok thanks all. A lower amount yields a higher chance to hit. Played a few hours of fallout 2 and about done with Den. Grenades are actually thrown to target's feet, not "through" armor. In fallout you actually had to take it twice because it would only take away one point, in Fallout 2 they made it take 2. What's more important is the various Damage Resistance (DR) ratings. Your armor class changes based on your armor and how many action points you had left over from your previous turn. Grenades can now be tossed into empty hexes, opening new tactical possibilities. 3. Fallout 2; AC and health; User Info: yosk1. FILE: 00000001.pro WEIGHT : 35 pounds VALUE: 1100 Power Armor: TYPE: Armor (0x00) ID: 3 ATTRIBUTES: [29] Marcus is one of three non-Legion characters (the two others are Easy Pete and Follows-Chalk ), to pronounce Caesar /ˈkaisar/ - in the classical Latin pronunciation - rather than /ˈsiːzər/, the … For perks with multiple ranks, the benefit listed should be interpreted as "per rank". Polished metal plates, crudely forming a suit of armor. Level 9 ------- Better Criticals: One … They enjoy superior training and equipment to all other factions in the wasteland. Armor in Fallout is a little more complicated than in most RPGs. 2. [DT] Attack loses strength as a result of punching a hole in the armor. ... Armor class is a modifier to the enemy's chance to hit you. Thats good. Hitting a person in power armor should not be any harder than one in leather armor. 1 Background 2 Interactions with the player character 2.1 Interactions overview 2.2 Inventory 3 Appearances Fast, deadly, and well trained, Enclave soldiers are among the deadliest combatants walking the wastelands. There are 70 regular perks and 12 special perks. 1 General information 2 List of perks 3 Regular perks 4 Special perks 5 Weapon perks 6 Armor perks 7 Cut or legacy perks 8 See also In Fallout 2, perks are selected every 3rd level (or 4th with the Skilled trait). New from Fallout is a "Combat Control" button in dialogue, which lets you manually change an non-player character's armor, weapon, distance, and tactics.. Armor Class Modifier on ammunition in Fallout and Fallout 2 indicates how much to change the target's Armor Class. As a result, your Armor Class (AC) is hardly the be all and end all, when it comes to your defense. The picture to the right is the in-game dialogue box for controlling companions. Marcus was written by Jeff Husges, basing on the character dialogue in Fallout 2. In fallout 1 even if AP ammo worked there were few enemies to need it for. Once an non-player character becomes the player's companion, their dialogue menu changes to a list of tactical and combat-oriented options.
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